Aztec shaman

Artwork made for the contest "Visiones ancestrales" (ancestral visions) part of the Latin Blender community, the theme was "ancient latin cultures"
The character is the fantastic adaptation of an aztec shaman, i used as reference the clothes and accesories of this civilization priests, and try to replicate the materials they used for that, all adapted to the narrative of my claracter and the stilyzed look i wanted.

The materials where made 100% procedural in cycles plus some hand made masks.

Programs:
-Blender: All the base-meshes and the most of the modeling, retopo, bakes, materials, rigging, ligthing, render and composite.
-Zbrush: Sculpt and remesh of some organic parts
-Marvelous designer: Clothes

views

views

Clay views

Clay views

Painted mask

Painted mask

Turquoise material

Turquoise material

Dirty gold material

Dirty gold material

Bone material

Bone material

Ropes and things

Ropes and things

Shamanic scepter

Shamanic scepter

Obsidian knife

Obsidian knife

Leather pieces

Leather pieces

Feathers

Feathers

Aztec clothes

Aztec clothes

Some weird potions

Some weird potions

Stone pedestal

Stone pedestal

I started only with the body and then i painted over to decide the concept.

I started only with the body and then i painted over to decide the concept.

Body topology.

Body topology.